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Group Config, Follow Leaves Immediately
01-23-2015, 04:49 PM (This post was last modified: 01-23-2015 04:57 PM by TheOne.)
Post: #6
RE: Group Config, Follow Leaves Immediately
Is there any reason that one of the followers is logging in and out repeatedly for apparently no reason? After an hour or so of running this happens and it just spams empty logs.

And this...

2015-01-23 10:49:30 Exception System.Exception: error cannot run hook code cave, probably game hanged, kill process
at ..(UInt32 addrToRun,  sleepAfterHook, Int32 )
at ..( player,  power,  targetPos,  guid_world, UInt32 id_acd, UInt32 )
at ..( guid, UInt32 snoPower, UInt32 actorPos,  possibleUseInjection, Boolean )
at ..( player,  actor,  powerUsage,  willCheckStuck, Boolean possibleUseInjection, Boolean )
at ..( range, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 executeCheck,  breakDistance, Int32 forceExtendRange, Boolean maxTryTimes, Int32 elitesOnly, Boolean willCheckStuck, Boolean possibleLoot, Boolean keywardensOnly, Boolean )
at ..( destination,  nearDistance, Int32 attackMode, Boolean toExactPos, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean disableCenterClick, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxTryTimes, Int32 )
at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 )
at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 )
at ..( attr, Dictionary`2 )
at ..(XmlNode node, Boolean& parseChildren, Boolean& parseAgain, Boolean& breakOrder)
at ..( node, XmlNode whileTimes, Int32 )
at ..( node, XmlNode whileTimes, Int32 )
at ..(XmlDocument rootDocument,  )
at ..(Int32 maxTryTimes)
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RE: Group Config, Follow Leaves Immediately - TheOne - 01-23-2015 04:49 PM

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