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error and then game restarts
01-09-2015, 09:58 PM (This post was last modified: 01-09-2015 10:00 PM by mangelkross.)
Post: #1
error and then game restarts
getting this randomly very often:

2015-01-09 22:48:18 Exception System.Exception: error cannot run hook code cave, probably game hanged, kill process
at ..(Int32 addrToRun,  sleepAfterHook, UInt32 )
at ..( player,  power,  targetPos,  guid_world, UInt32 id_acd, UInt32 )
at ..( guid, UInt32 snoPower, UInt32 actorPos,  possibleUseInjection, Boolean )
at ..( player,  actor,  powerUsage,  willCheckStuck, Boolean possibleUseInjection, Boolean )
at ..( range, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 executeCheck,  breakDistance, Int32 forceExtendRange, Boolean maxTryTimes, Int32 elitesOnly, Boolean willCheckStuck, Boolean possibleLoot, Boolean keywardensOnly, Boolean )
at ..( destination,  nearDistance, Int32 attackMode, Boolean toExactPos, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean disableCenterClick, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxTryTimes, Int32 )
at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 )
at ..( attr, Dictionary`2 )
at ..(XmlNode node, Boolean& parseChildren, Boolean& parseAgain, Boolean& breakOrder)
at ..( node, XmlNode whileTimes, Int32 )
at ..( node, XmlNode whileTimes, Int32 )
at ..( node, XmlNode whileTimes, Int32 )
at ..(XmlDocument rootDocument,  )
at ..(Int32 maxTryTimes)
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error and then game restarts - mangelkross - 01-09-2015 09:58 PM

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