2016-01-27 19:18:31 Start at 1/27/2016 7:18:31 PM - neXXXX@XXXXXXXX EU 2016-01-27 19:18:31 Bot Version 0.9.493 2016-01-27 19:18:31 Profile - Nephalem Rifts (Wait 30s after door closed).xml 2016-01-27 19:18:31 Speed settings = True 2016-01-27 19:18:31 Start botting 2016-01-27 19:18:32 Prepare to call start game function 2016-01-27 19:18:52 start game is successful 2016-01-27 19:18:53 Executing Order 2016-01-27 19:18:54 Executing GoGetKeystones, -1 2016-01-27 19:18:54 Executing If, CurrentWorldId == 172909 2016-01-27 19:18:54 IfCondition = True 2016-01-27 19:18:54 Executing 移到, 445.9769, 393.6685 2016-01-27 19:18:56 Executing 移到, 445.9769, 393.6685 2016-01-27 19:18:56 Executing If, CurrentWorldId == 161472 2016-01-27 19:18:56 Executing If, CurrentWorldId == 332336 2016-01-27 19:18:56 Executing If, CurrentWorldId == 304235 2016-01-27 19:18:56 Executing If, not ActorExistsAt(364715, Me.Position.X, Me.Position.Y, Me.Position.Z, 120) 2016-01-27 19:18:56 Executing If, not ActorExistsAt(364715, Me.Position.X, Me.Position.Y, Me.Position.Z, 80) 2016-01-27 19:18:56 Executing Params, WillSpeed, false 2016-01-27 19:18:56 Executing UseRiftsTower, 364715 2016-01-27 19:18:57 Unreasonably stopped!!! 2016-01-27 19:18:57 Unreasonably stopped!!! 2016-01-27 19:19:06 Executing Params, WillSpeed, true 2016-01-27 19:19:06 Executing 传送门, 345935 2016-01-27 19:19:06 Use Portal 345935 2016-01-27 19:19:13 Executing 等待, 500, False 2016-01-27 19:19:14 Executing If, Me.IsInTown 2016-01-27 19:19:14 Executing 等待, 500, False 2016-01-27 19:19:14 Executing If, not Me.IsInTown 2016-01-27 19:19:14 IfCondition = True 2016-01-27 19:19:14 Executing While, IsActiveQuestStep(337492, 1) and not Me.IsInTown and GetValue.GoBack != 1 2016-01-27 19:19:14 IfCondition = True 2016-01-27 19:19:14 Executing If, GetValue.UsedPortal == 1 and not LastUsePortalResult 2016-01-27 19:19:14 Executing 探索全区域, 60, 0.03 2016-01-27 19:19:15 Explore starting Pos = X: 157.1957, Y: 415.6741, Z: 8.623215 2016-01-27 19:19:15 Start Clear [Box(2, 6)] 2016-01-27 19:19:15 Walk to center point = X: 162.5, Y: 412.5, Z: 0 2016-01-27 19:19:15 pos after walk to center point = X: 157.1957, Y: 415.6741, Z: 8.623215 2016-01-27 19:19:15 [Box(2, 6)] looks like exit 2016-01-27 19:19:15 [Box(2, 6)] direction =  2016-01-27 19:19:15 Start Clear [Box(3, 6)] 2016-01-27 19:19:15 Walk to center point = X: 212.5, Y: 392.5, Z: 0 2016-01-27 19:19:16 pos after walk to center point = X: 209.4598, Y: 399.5497, Z: 0.008733749 2016-01-27 19:19:16 [Box(3, 6)] looks like exit 2016-01-27 19:19:16 [Box(3, 6)] direction =  2016-01-27 19:19:16 [Box(3, 6)] direction =  2016-01-27 19:19:16 Start Clear [Box(3, 7)] 2016-01-27 19:19:16 Walk to center point = X: 227.5, Y: 470, Z: 0 2016-01-27 19:19:16 pos after walk to center point = X: 227.5, Y: 470, Z: -0.8998654 2016-01-27 19:19:16 [Box(3, 7)] looks like exit 2016-01-27 19:19:16 [Box(3, 7)] direction =  2016-01-27 19:19:16 Start Clear [Box(3, 8)] 2016-01-27 19:19:16 Walk to center point = X: 217.5, Y: 520, Z: 0 2016-01-27 19:19:17 pos after walk to center point = X: 225, Y: 520, Z: -0.02097511 2016-01-27 19:19:17 [Box(3, 8)] looks like exit 2016-01-27 19:19:17 [Box(3, 8)] direction =  2016-01-27 19:19:17 Start Clear [Box(3, 9)] 2016-01-27 19:19:17 Walk to center point = X: 212.5, Y: 567.5, Z: 0 2016-01-27 19:19:38 cannot move to monster position - Skeleton_D_Fire-828 169456 2016-01-27 19:19:38 cannot move to monster position - Skeleton_D_Fire-828 169456 2016-01-27 19:19:59 Looting x1_Diamond_06-1565 2016-01-27 19:20:05 cannot move to monster position - BileCrawler_B-1637 3362 2016-01-27 19:20:10 cannot move to monster position - demonTrooper_B-1869 141194 2016-01-27 19:20:22 Stuck when attacking FallenChampion_B-1996 4071!, Moving nearer mechanism!, health= 1 2016-01-27 19:20:26 Stuck when attacking Shield_Skeleton_D-2348 5278!, Moving nearer mechanism!, health= 1 2016-01-27 19:20:28 Stuck when attacking Shield_Skeleton_D-2348 5278!, Moving nearer mechanism!, health= 1 2016-01-27 19:20:36 Stuck when attacking Shield_Skeleton_D-2574 5278!, Moving nearer mechanism!, health= 1 2016-01-27 19:20:36 Moving Stuck! 2016-01-27 19:20:39 Stuck when attacking Shield_Skeleton_D-2379 5278!, Moving nearer mechanism!, health= 1 2016-01-27 19:20:39 Looting CraftingMaterials_Flippy_Global-2711 2016-01-27 19:20:40 move a bit when loot 2016-01-27 19:20:46 cannot move to monster position - Shield_Skeleton_D-2660 5278 2016-01-27 19:20:46 cannot move to monster position - Shield_Skeleton_D-2660 5278 2016-01-27 19:20:46 cannot move to monster position - Shield_Skeleton_D-2660 5278 2016-01-27 19:20:46 cannot move to monster position - Shield_Skeleton_D-2660 5278 2016-01-27 19:20:47 cannot move to monster position - Shield_Skeleton_D-2660 5278 2016-01-27 19:20:47 cannot move to monster position - Shield_Skeleton_D-2660 5278 2016-01-27 19:20:47 skipping monster Shield_Skeleton_D-2660 as it's difficult to attack 2016-01-27 19:20:50 cannot move to monster position - p1_LR_Ghost_B-2951 418918 2016-01-27 19:21:08 Looting itemFlippy_deathsBreath_Flippy_Global-3632 2016-01-27 19:21:08 move a bit when loot 2016-01-27 19:21:09 move a bit when loot 2016-01-27 19:21:14 cannot move to monster position - skeleton_twoHander_B-3767 434 2016-01-27 19:21:27 Looting x1_Topaz_06-4297 2016-01-27 19:21:50 cannot move to monster position - skeleton_twoHander_B-4983 434 2016-01-27 19:22:48 pos after walk to center point = X: 221.5283, Y: 564.0443, Z: -0.005319595 2016-01-27 19:22:48 [Box(3, 9)] looks like exit 2016-01-27 19:22:48 [Box(3, 9)] direction =  2016-01-27 19:22:48 Start Clear [Box(2, 9)] 2016-01-27 19:22:48 Walk to center point = X: 167.5, Y: 550, Z: 0 2016-01-27 19:22:48 pos after walk to center point = X: 167.5, Y: 550, Z: -0.001397133 2016-01-27 19:22:48 [Box(2, 9)] looks like exit 2016-01-27 19:22:48 [Box(2, 9)] direction =  2016-01-27 19:22:48 Cleared [Box(2, 9)] 2016-01-27 19:22:48 [Box(3, 9)] direction =  2016-01-27 19:22:49 Start Clear [Box(3, 10)] 2016-01-27 19:22:49 Walk to center point = X: 230, Y: 610, Z: 0 2016-01-27 19:22:49 pos after walk to center point = X: 230, Y: 610, Z: -1.999997 2016-01-27 19:22:49 [Box(3, 10)] looks like exit 2016-01-27 19:22:49 [Box(3, 10)] direction =  2016-01-27 19:22:49 Start Clear [Box(4, 10)] 2016-01-27 19:22:49 Walk to center point = X: 275, Y: 620, Z: 0 2016-01-27 19:22:49 pos after walk to center point = X: 265.1252, Y: 617.8056, Z: -0.6415052 2016-01-27 19:22:49 [Box(4, 10)] looks like exit 2016-01-27 19:22:49 [Box(4, 10)] direction =  2016-01-27 19:22:50 [Box(4, 10)] direction =  2016-01-27 19:22:50 Start Clear [Box(5, 10)] 2016-01-27 19:22:50 Walk to center point = X: 327.5, Y: 627.5, Z: 0 2016-01-27 19:22:50 pos after walk to center point = X: 327.5, Y: 622.5, Z: -0.0005946159 2016-01-27 19:22:50 [Box(5, 10)] looks like exit 2016-01-27 19:22:50 [Box(5, 10)] direction =  2016-01-27 19:22:50 [Box(5, 10)] direction =  2016-01-27 19:22:50 Start Clear [Box(5, 11)] 2016-01-27 19:22:50 Walk to center point = X: 347.5, Y: 672.5, Z: 0 2016-01-27 19:23:15 Stuck when attacking FallenChampion_B-6603 4071!, Moving nearer mechanism!, health= 1 2016-01-27 19:23:22 Moving Stuck! 2016-01-27 19:23:22 pos after walk to center point = X: 350, Y: 670, Z: -1.279137 2016-01-27 19:23:22 [Box(5, 11)] looks like exit 2016-01-27 19:23:22 [Box(5, 11)] direction =  2016-01-27 19:23:22 Start Clear [Box(5, 12)] 2016-01-27 19:23:22 Walk to center point = X: 337.5, Y: 760, Z: 0 2016-01-27 19:23:25 Stuck when attacking skeleton_twoHander_B-7331 434!, Moving nearer mechanism!, health= 1 2016-01-27 19:23:27 Stuck when attacking skeleton_twoHander_B-7331 434!, Moving nearer mechanism!, health= 1 2016-01-27 19:23:27 pos after walk to center point = X: 332.5, Y: 767.5, Z: -0.02097511 2016-01-27 19:23:27 [Box(5, 12)] looks like exit 2016-01-27 19:23:27 [Box(5, 12)] direction =  2016-01-27 19:23:27 Start Clear [Box(5, 13)] 2016-01-27 19:23:27 Walk to center point = X: 332.5, Y: 807.5, Z: 0 2016-01-27 19:23:29 Moving Stuck! 2016-01-27 19:23:43 cannot move to monster position - Skeleton_D_Fire-7753 169456 2016-01-27 19:23:51 1st time pathList.Count = 0, destination = X: 449.3976, Y: 811.7621, Z: -0.604831 2016-01-27 19:23:51 Nearest not allowed 2016-01-27 19:23:51 cannot move to monster position - p1_LR_Ghost_B-8006 418918 2016-01-27 19:24:09 Moving Stuck! 2016-01-27 19:24:53 Moving Stuck! 2016-01-27 19:25:13 pos after walk to center point = X: 332.5, Y: 807.5, Z: -0.005319595 2016-01-27 19:25:13 [Box(5, 13)] looks like exit 2016-01-27 19:25:13 [Box(5, 13)] direction =  2016-01-27 19:25:13 Start Clear [Box(4, 13)] 2016-01-27 19:25:13 Walk to center point = X: 287.5, Y: 790, Z: 0 2016-01-27 19:25:13 pos after walk to center point = X: 296.5555, Y: 790.5031, Z: 0.05211926 2016-01-27 19:25:13 [Box(4, 13)] looks like exit 2016-01-27 19:25:13 [Box(4, 13)] direction =  2016-01-27 19:25:13 Cleared [Box(4, 13)] 2016-01-27 19:25:13 [Box(5, 13)] direction =  2016-01-27 19:25:13 Start Clear [Box(5, 14)] 2016-01-27 19:25:13 Walk to center point = X: 350, Y: 850, Z: 0 2016-01-27 19:25:14 pos after walk to center point = X: 350, Y: 840.9838, Z: -1.999998 2016-01-27 19:25:14 [Box(5, 14)] looks like exit 2016-01-27 19:25:14 [Box(5, 14)] direction =  2016-01-27 19:25:14 Start Clear [Box(6, 14)] 2016-01-27 19:25:14 Walk to center point = X: 375, Y: 855, Z: 0 2016-01-27 19:25:14 pos after walk to center point = X: 364.5, Y: 855, Z: 4.768372E-07 2016-01-27 19:25:14 [Box(6, 14)] looks like exit 2016-01-27 19:25:14 [Box(6, 14)] direction =  2016-01-27 19:25:14 [Box(6, 14)] direction =  2016-01-27 19:25:14 Start Clear [Box(7, 14)] 2016-01-27 19:25:14 Walk to center point = X: 432.5, Y: 852.5, Z: 0 2016-01-27 19:25:14 pos after walk to center point = X: 432.5, Y: 852.5, Z: -0.1810846 2016-01-27 19:25:14 [Box(7, 14)] looks like exit 2016-01-27 19:25:14 [Box(7, 14)] direction =  2016-01-27 19:25:14 [Box(7, 14)] direction =  2016-01-27 19:25:14 Start Clear [Box(8, 14)] 2016-01-27 19:25:14 Walk to center point = X: 507.5, Y: 867.5, Z: 0 2016-01-27 19:25:16 Stuck when attacking Skeleton_D_Fire-10653 169456!, Moving nearer mechanism!, health= 1 2016-01-27 19:25:25 pos after walk to center point = X: 507.5, Y: 867.5, Z: -1.447022 2016-01-27 19:25:25 [Box(8, 14)] looks like exit 2016-01-27 19:25:25 [Box(8, 14)] direction =  2016-01-27 19:25:25 [Box(8, 14)] direction =  2016-01-27 19:25:25 Start Clear [Box(8, 15)] 2016-01-27 19:25:25 Walk to center point = X: 517.5, Y: 912.5, Z: 0 2016-01-27 19:25:26 Moving Stuck! 2016-01-27 19:25:28 Moving Stuck! 2016-01-27 19:25:29 Moving Stuck! 2016-01-27 19:25:29 cannot move to monster position - Shield_Skeleton_D-10872 5278 2016-01-27 19:25:31 Moving Stuck! 2016-01-27 19:25:32 Moving Stuck! 2016-01-27 19:25:33 Moving Stuck! 2016-01-27 19:25:33 cannot move to monster position - Shield_Skeleton_D-10872 5278 2016-01-27 19:25:34 Moving Stuck! 2016-01-27 19:25:34 Moving Stuck! 2016-01-27 19:25:34 Moving Stuck! 2016-01-27 19:25:34 cannot move to monster position - Shield_Skeleton_D-10872 5278 2016-01-27 19:25:35 Moving Stuck! 2016-01-27 19:25:36 Moving Stuck! 2016-01-27 19:25:36 Moving Stuck! 2016-01-27 19:25:36 cannot move to monster position - Shield_Skeleton_D-10872 5278 2016-01-27 19:25:38 Moving Stuck! 2016-01-27 19:25:38 Moving Stuck! 2016-01-27 19:25:38 Moving Stuck! 2016-01-27 19:25:38 cannot move to monster position - Shield_Skeleton_D-10872 5278 2016-01-27 19:25:39 Moving Stuck! 2016-01-27 19:25:40 Moving Stuck! 2016-01-27 19:25:40 Moving Stuck! 2016-01-27 19:25:40 cannot move to monster position - Shield_Skeleton_D-10872 5278 2016-01-27 19:25:40 skipping monster Shield_Skeleton_D-10872 as it's difficult to attack 2016-01-27 19:26:13 pos after walk to center point = X: 526.6358, Y: 909.6096, Z: -0.6635797 2016-01-27 19:26:13 [Box(8, 15)] looks like exit 2016-01-27 19:26:13 [Box(8, 15)] direction =  2016-01-27 19:26:13 Start Clear [Box(9, 15)] 2016-01-27 19:26:13 Walk to center point = X: 552.5, Y: 912.5, Z: 0 2016-01-27 19:26:13 pos after walk to center point = X: 552.5, Y: 912.5, Z: -1.5 2016-01-27 19:26:13 [Box(9, 15)] looks like exit 2016-01-27 19:26:13 [Box(9, 15)] direction =  2016-01-27 19:26:13 [Box(9, 15)] direction =  2016-01-27 19:26:13 Start Clear [Box(9, 14)] 2016-01-27 19:26:13 Walk to center point = X: 567.5, Y: 867.5, Z: 0 2016-01-27 19:26:13 pos after walk to center point = X: 567.5, Y: 873, Z: -0.01474762 2016-01-27 19:26:13 [Box(9, 14)] looks like exit 2016-01-27 19:26:13 [Box(9, 14)] direction =  2016-01-27 19:26:13 [Box(9, 14)] direction =  2016-01-27 19:26:14 [Box(9, 14)] direction =  2016-01-27 19:26:14 Start Clear [Box(10, 14)] 2016-01-27 19:26:14 Walk to center point = X: 627.5, Y: 867.5, Z: 0 2016-01-27 19:26:14 pos after walk to center point = X: 620, Y: 862.5, Z: -0.08590889 2016-01-27 19:26:14 [Box(10, 14)] looks like exit 2016-01-27 19:26:14 [Box(10, 14)] direction =  2016-01-27 19:26:14 [Box(10, 14)] direction =  2016-01-27 19:26:14 Start Clear [Box(10, 13)] 2016-01-27 19:26:14 Walk to center point = X: 625, Y: 805, Z: 0 2016-01-27 19:26:14 pos after walk to center point = X: 620.5807, Y: 807.3644, Z: -0.002689362 2016-01-27 19:26:14 [Box(10, 13)] looks like exit 2016-01-27 19:26:14 [Box(10, 13)] direction =  2016-01-27 19:26:15 Start Clear [Box(9, 13)] 2016-01-27 19:26:15 Walk to center point = X: 567.5, Y: 807.5, Z: 0 2016-01-27 19:26:15 pos after walk to center point = X: 572.6573, Y: 807.4868, Z: -3.608179E-15 2016-01-27 19:26:15 [Box(9, 13)] looks like exit 2016-01-27 19:26:15 [Box(9, 13)] direction =  2016-01-27 19:26:15 Start Clear [Box(8, 13)] 2016-01-27 19:26:15 Walk to center point = X: 507.5, Y: 807.5, Z: 0 2016-01-27 19:26:15 pos after walk to center point = X: 512.6573, Y: 807.499, Z: 0 2016-01-27 19:26:15 [Box(8, 13)] looks like exit 2016-01-27 19:26:15 [Box(8, 13)] direction =  2016-01-27 19:26:15 Start Clear [Box(7, 13)] 2016-01-27 19:26:15 Walk to center point = X: 447.5, Y: 807.5, Z: 0 2016-01-27 19:26:16 pos after walk to center point = X: 452.6573, Y: 807.4999, Z: -1.251541E-07 2016-01-27 19:26:16 [Box(7, 13)] looks like exit 2016-01-27 19:26:16 [Box(7, 13)] direction =  2016-01-27 19:26:16 Start Clear [Box(6, 13)] 2016-01-27 19:26:16 Walk to center point = X: 387.5, Y: 807.5, Z: 0 2016-01-27 19:26:16 pos after walk to center point = X: 392.6639, Y: 807.5, Z: -0.1576515 2016-01-27 19:26:16 [Box(6, 13)] looks like exit 2016-01-27 19:26:16 [Box(6, 13)] direction =  2016-01-27 19:26:16 [Box(6, 13)] direction =  2016-01-27 19:26:16 [Box(6, 13)] direction =  2016-01-27 19:26:16 [Box(6, 13)] direction =  2016-01-27 19:26:16 Start Clear [Box(6, 12)] 2016-01-27 19:26:16 Walk to center point = X: 387.5, Y: 747.5, Z: 0 2016-01-27 19:26:17 pos after walk to center point = X: 390, Y: 747.5, Z: -1.999999 2016-01-27 19:26:17 [Box(6, 12)] looks like exit 2016-01-27 19:26:17 [Box(6, 12)] direction =  2016-01-27 19:26:17 [Box(6, 12)] direction =  2016-01-27 19:26:17 [Box(6, 12)] direction =  2016-01-27 19:26:17 Start Clear [Box(7, 12)] 2016-01-27 19:26:17 Walk to center point = X: 447.5, Y: 747.5, Z: 0 2016-01-27 19:26:17 pos after walk to center point = X: 437.9085, Y: 747.5, Z: -1.224402 2016-01-27 19:26:17 [Box(7, 12)] looks like exit 2016-01-27 19:26:17 [Box(7, 12)] direction =  2016-01-27 19:26:17 [Box(7, 12)] direction =  2016-01-27 19:26:17 [Box(7, 12)] direction =  2016-01-27 19:26:17 Start Clear [Box(8, 12)] 2016-01-27 19:26:17 Walk to center point = X: 507.5, Y: 747.5, Z: 0 2016-01-27 19:26:18 pos after walk to center point = X: 497.8222, Y: 747.5, Z: -0.4999998 2016-01-27 19:26:18 [Box(8, 12)] looks like exit 2016-01-27 19:26:18 [Box(8, 12)] direction =  2016-01-27 19:26:18 [Box(8, 12)] direction =  2016-01-27 19:26:18 [Box(8, 12)] direction =  2016-01-27 19:26:18 Start Clear [Box(9, 12)] 2016-01-27 19:26:18 Walk to center point = X: 567.5, Y: 747.5, Z: 0 2016-01-27 19:26:18 pos after walk to center point = X: 567.5, Y: 747.5, Z: -3.053092E-15 2016-01-27 19:26:18 [Box(9, 12)] looks like exit 2016-01-27 19:26:18 [Box(9, 12)] direction =  2016-01-27 19:26:19 [Box(9, 12)] direction =  2016-01-27 19:26:19 [Box(9, 12)] direction =  2016-01-27 19:26:19 Start Clear [Box(10, 12)] 2016-01-27 19:26:19 Walk to center point = X: 610, Y: 730, Z: 0 2016-01-27 19:26:20 cannot move to monster position - BileCrawler_B-12289 3362 2016-01-27 19:26:20 cannot move to monster position - BileCrawler_B-12289 3362 2016-01-27 19:26:39 Stuck when attacking SkeletonArcher_A-12889 5346!, Moving nearer mechanism!, health= 1 2016-01-27 19:26:57 Moving Stuck! 2016-01-27 19:27:28 Looting itemFlippy_deathsBreath_Flippy_Global-14588 2016-01-27 19:28:21 cannot move to monster position - X1_LR_Boss_Dark_Angel-14031 354050 2016-01-27 19:28:23 End explore because of end explore exception, instant stop explore 2016-01-27 19:28:23 Executing If, not IsActiveQuestStep(337492, 10) 2016-01-27 19:28:23 Executing While, IsActiveQuestStep(337492, 1) and not Me.IsInTown and GetValue.GoBack != 1 2016-01-27 19:28:23 Executing If, GetValue.GoBack == 1 2016-01-27 19:28:23 Executing If, Me.IsInTown 2016-01-27 19:28:23 Executing 等待, 500, False 2016-01-27 19:28:24 Executing If, not IsActiveQuestStep(337492, 10) 2016-01-27 19:28:24 Executing 等待, 500 2016-01-27 19:28:25 Looting CraftingMaterials_Flippy_Global-15716 2016-01-27 19:28:25 Looting x1_Amethyst_06-15717 2016-01-27 19:28:26 Looting CraftingMaterials_Flippy_Global-15712 2016-01-27 19:28:26 Looting CraftingMaterials_Flippy_Global-15709 2016-01-27 19:28:26 Looting CraftingMaterials_Flippy_Global-15713 2016-01-27 19:28:26 Looting x1_Topaz_06-15718 2016-01-27 19:28:26 Executing 回城 2016-01-27 19:28:26 UseTownPortal tryAgainTimes = 0 2016-01-27 19:28:26 Use Town Portal 2016-01-27 19:28:27 Looting HoradricRelic-15771 2016-01-27 19:28:27 Looting CraftingMaterials_Flippy_Global-15770 2016-01-27 19:28:39 Executing If, CurrentWorldId == 172909 2016-01-27 19:28:39 IfCondition = True 2016-01-27 19:28:39 Executing 移到, 445.9769, 393.6685 2016-01-27 19:28:39 1st time pathList.Count = 0, destination = X: 445.9769, Y: 393.6685, Z: 0.1000005 2016-01-27 19:28:39 Scene not loaded, however no near point found 2016-01-27 19:28:39 Executing 移到, 445.9769, 393.6685 2016-01-27 19:28:39 1st time pathList.Count = 0, destination = X: 445.9769, Y: 393.6685, Z: 0.1000005 2016-01-27 19:28:40 Scene not loaded , so path to near point X: 237.5, Y: 360, Z: 0 2016-01-27 19:28:40 Moving to nearest point 2016-01-27 19:28:40 1st time pathList.Count = 0, destination = X: 237.5, Y: 360, Z: 0 2016-01-27 19:28:40 Nearest not allowed 2016-01-27 19:28:40 1st time pathList.Count = 0, destination = X: 445.9769, Y: 393.6685, Z: 0.1000005 2016-01-27 19:28:40 Nearest not allowed 2016-01-27 19:28:40 Executing If, CurrentWorldId == 161472 2016-01-27 19:28:40 Executing If, CurrentWorldId == 332336 2016-01-27 19:28:40 Executing If, CurrentWorldId == 304235 2016-01-27 19:28:40 Executing 等待, 500, False 2016-01-27 19:28:41 Executing 谈话, 363744, False 2016-01-27 19:28:43 MaxTryTimes = 3, and found actor 2016-01-27 19:28:43 1st time pathList.Count = 0, destination = X: 453.18, Y: 401.51, Z: 0 2016-01-27 19:28:43 destination walkable but cannot find path to that 2016-01-27 19:28:46 Exception System.NullReferenceException: Object reference not set to an instance of an object. at ...ctor(UInt32 baseAddr, Boolean isACD,  playerPosition) at ..( ) at ..( ) at ..() at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 openDoorsOnly, Boolean ) at ..( actor,  attackMode, Boolean loot, Boolean maxTryTimes, Int32 ) at ..( actor,  attackMode, Boolean loot, Boolean maxTryTimes, Int32 ) at ..( snoId, UInt32 attackMode, Boolean loot, Boolean ) at ..( attr, Dictionary`2 ) at ..(XmlNode node, Boolean& parseChildren, Boolean& parseAgain, Boolean& breakOrder) at ..( node, XmlNode whileTimes, Int32 ) at ..( node, XmlNode whileTimes, Int32 ) at ..( node, XmlNode whileTimes, Int32 ) at ..(XmlDocument rootDocument,  ) at ..(Int32 maxTryTimes)