2014-04-07 20:47:56 Start at 4/8/2014 2:47:56 AM - evXXXXXXXXX@XXXXXXXXXXX US 2014-04-07 20:47:56 Bot Version 0.9.248 2014-04-07 20:47:56 Profile - A1 Adventure Mode, Fields of Misery.xml 2014-04-07 20:47:56 Start botting 2014-04-07 20:47:56 Will load file rules(l) D:\New folder\Rules/High/legendary.txt 2014-04-07 20:47:56 Cannot find the unidentified file, filename: D:\New folder\Rules/Unidentified.txt 2014-04-07 20:47:57 Prepare to start game UI 2014-04-07 20:47:59 Just clicked the start button 2014-04-07 20:48:10 start game is successful 2014-04-07 20:48:11 Executing 命令 2014-04-07 20:48:11 Executing 传送平台, 9 2014-04-07 20:48:11 Use Waypoint 9 2014-04-07 20:48:12 try again click waypoint 1 2014-04-07 20:48:12 try again click waypoint 2 2014-04-07 20:48:12 try again click waypoint 3 2014-04-07 20:48:13 try again click waypoint 4 2014-04-07 20:48:13 try again click waypoint 5 2014-04-07 20:48:13 try again click waypoint 6 2014-04-07 20:48:13 try again click waypoint 7 2014-04-07 20:48:13 Usewaypoint trytimes > 6, so try to move a bit and try again 2014-04-07 20:48:14 Use Waypoint 9 2014-04-07 20:48:15 try again click waypoint 1 2014-04-07 20:48:15 try again click waypoint 2 2014-04-07 20:48:16 try again click waypoint 3 2014-04-07 20:48:16 try again click waypoint 4 2014-04-07 20:48:16 try again click waypoint 5 2014-04-07 20:48:16 try again click waypoint 6 2014-04-07 20:48:16 try again click waypoint 7 2014-04-07 20:48:16 Usewaypoint trytimes > 6, so try to move a bit and try again 2014-04-07 20:48:17 Use Waypoint 9 2014-04-07 20:48:18 try again click waypoint 1 2014-04-07 20:48:19 try again click waypoint 2 2014-04-07 20:48:19 try again click waypoint 3 2014-04-07 20:48:19 try again click waypoint 4 2014-04-07 20:48:19 try again click waypoint 5 2014-04-07 20:48:19 try again click waypoint 6 2014-04-07 20:48:20 try again click waypoint 7 2014-04-07 20:48:20 UseWaypointTimes = 2, not succeed, so terminate it 2014-04-07 20:48:20 Executing 移到, 1271.938, 809.0883 2014-04-07 20:48:20 1st time pathList.Count = 0, destination = X: 1271.938, Y: 809.0883, Z: 61.33524 2014-04-07 20:48:20 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:20 Moving to nearest point 2014-04-07 20:48:20 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:20 Nearest not allowed 2014-04-07 20:48:20 1st time pathList.Count = 0, destination = X: 1271.938, Y: 809.0883, Z: 61.33524 2014-04-07 20:48:20 Nearest not allowed 2014-04-07 20:48:20 Executing 移到, 1334.317, 807.7448 2014-04-07 20:48:20 1st time pathList.Count = 0, destination = X: 1334.317, Y: 807.7448, Z: 61.30989 2014-04-07 20:48:20 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:20 Moving to nearest point 2014-04-07 20:48:20 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:20 Nearest not allowed 2014-04-07 20:48:20 1st time pathList.Count = 0, destination = X: 1334.317, Y: 807.7448, Z: 61.30989 2014-04-07 20:48:20 Nearest not allowed 2014-04-07 20:48:20 Executing 移到, 1352.937, 858.1221 2014-04-07 20:48:20 1st time pathList.Count = 0, destination = X: 1352.937, Y: 858.1221, Z: 60.9833 2014-04-07 20:48:20 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:20 Moving to nearest point 2014-04-07 20:48:20 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:20 Nearest not allowed 2014-04-07 20:48:20 1st time pathList.Count = 0, destination = X: 1352.937, Y: 858.1221, Z: 60.9833 2014-04-07 20:48:20 Nearest not allowed 2014-04-07 20:48:20 Executing 移到, 1431.103, 788.9556 2014-04-07 20:48:20 1st time pathList.Count = 0, destination = X: 1431.103, Y: 788.9556, Z: 40.16437 2014-04-07 20:48:20 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:20 Moving to nearest point 2014-04-07 20:48:20 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:21 Nearest not allowed 2014-04-07 20:48:21 1st time pathList.Count = 0, destination = X: 1431.103, Y: 788.9556, Z: 40.16437 2014-04-07 20:48:21 Nearest not allowed 2014-04-07 20:48:21 Executing 移到, 1506.584, 850.013 2014-04-07 20:48:21 1st time pathList.Count = 0, destination = X: 1506.584, Y: 850.013, Z: 38.9487 2014-04-07 20:48:21 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:21 Moving to nearest point 2014-04-07 20:48:21 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:21 Nearest not allowed 2014-04-07 20:48:21 1st time pathList.Count = 0, destination = X: 1506.584, Y: 850.013, Z: 38.9487 2014-04-07 20:48:21 Nearest not allowed 2014-04-07 20:48:21 Executing 移到, 1582.195, 788.1473 2014-04-07 20:48:21 1st time pathList.Count = 0, destination = X: 1582.195, Y: 788.1473, Z: 8.321498 2014-04-07 20:48:21 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:21 Moving to nearest point 2014-04-07 20:48:21 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:21 Nearest not allowed 2014-04-07 20:48:21 1st time pathList.Count = 0, destination = X: 1582.195, Y: 788.1473, Z: 8.321498 2014-04-07 20:48:21 Nearest not allowed 2014-04-07 20:48:21 Executing 移到, 1644.321, 817.6215 2014-04-07 20:48:21 1st time pathList.Count = 0, destination = X: 1644.321, Y: 817.6215, Z: 0.1000028 2014-04-07 20:48:21 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:21 Moving to nearest point 2014-04-07 20:48:21 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:21 Nearest not allowed 2014-04-07 20:48:21 1st time pathList.Count = 0, destination = X: 1644.321, Y: 817.6215, Z: 0.1000028 2014-04-07 20:48:21 Nearest not allowed 2014-04-07 20:48:21 Executing 移到, 1737.156, 802.3455 2014-04-07 20:48:22 1st time pathList.Count = 0, destination = X: 1737.156, Y: 802.3455, Z: 0.09983136 2014-04-07 20:48:22 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:22 Moving to nearest point 2014-04-07 20:48:22 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:22 Nearest not allowed 2014-04-07 20:48:22 1st time pathList.Count = 0, destination = X: 1737.156, Y: 802.3455, Z: 0.09983136 2014-04-07 20:48:22 Nearest not allowed 2014-04-07 20:48:22 Executing 移到, 1820.122, 862.009 2014-04-07 20:48:22 1st time pathList.Count = 0, destination = X: 1820.122, Y: 862.009, Z: 0.1000004 2014-04-07 20:48:22 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:22 Moving to nearest point 2014-04-07 20:48:22 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:22 Nearest not allowed 2014-04-07 20:48:22 1st time pathList.Count = 0, destination = X: 1820.122, Y: 862.009, Z: 0.1000004 2014-04-07 20:48:22 Nearest not allowed 2014-04-07 20:48:22 Executing 移到, 1865.913, 982.8826 2014-04-07 20:48:22 1st time pathList.Count = 0, destination = X: 1865.913, Y: 982.8826, Z: 0.1000001 2014-04-07 20:48:22 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:22 Moving to nearest point 2014-04-07 20:48:22 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:22 Nearest not allowed 2014-04-07 20:48:22 1st time pathList.Count = 0, destination = X: 1865.913, Y: 982.8826, Z: 0.1000001 2014-04-07 20:48:22 Nearest not allowed 2014-04-07 20:48:22 Executing 移到, 1955.105, 1027.499 2014-04-07 20:48:22 1st time pathList.Count = 0, destination = X: 1955.105, Y: 1027.499, Z: 0.1000005 2014-04-07 20:48:22 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:22 Moving to nearest point 2014-04-07 20:48:22 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:22 Nearest not allowed 2014-04-07 20:48:22 1st time pathList.Count = 0, destination = X: 1955.105, Y: 1027.499, Z: 0.1000005 2014-04-07 20:48:22 Nearest not allowed 2014-04-07 20:48:22 Executing 移到, 2041.435, 1071.779 2014-04-07 20:48:23 1st time pathList.Count = 0, destination = X: 2041.435, Y: 1071.779, Z: 0.07481474 2014-04-07 20:48:23 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:23 Moving to nearest point 2014-04-07 20:48:23 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:23 Nearest not allowed 2014-04-07 20:48:23 1st time pathList.Count = 0, destination = X: 2041.435, Y: 1071.779, Z: 0.07481474 2014-04-07 20:48:23 Nearest not allowed 2014-04-07 20:48:23 Executing 移到, 2093.059, 1194.073 2014-04-07 20:48:23 1st time pathList.Count = 0, destination = X: 2093.059, Y: 1194.073, Z: 0.1000003 2014-04-07 20:48:23 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:23 Moving to nearest point 2014-04-07 20:48:23 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:23 Nearest not allowed 2014-04-07 20:48:23 1st time pathList.Count = 0, destination = X: 2093.059, Y: 1194.073, Z: 0.1000003 2014-04-07 20:48:23 Nearest not allowed 2014-04-07 20:48:23 Executing 移到, 2090.634, 1280.459 2014-04-07 20:48:23 1st time pathList.Count = 0, destination = X: 2090.634, Y: 1280.459, Z: 0.1 2014-04-07 20:48:23 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:23 Moving to nearest point 2014-04-07 20:48:23 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:23 Nearest not allowed 2014-04-07 20:48:23 1st time pathList.Count = 0, destination = X: 2090.634, Y: 1280.459, Z: 0.1 2014-04-07 20:48:23 Nearest not allowed 2014-04-07 20:48:23 Executing 移到, 2074.567, 1401.272 2014-04-07 20:48:23 1st time pathList.Count = 0, destination = X: 2074.567, Y: 1401.272, Z: 0.09999999 2014-04-07 20:48:23 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:23 Moving to nearest point 2014-04-07 20:48:23 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:23 Nearest not allowed 2014-04-07 20:48:23 1st time pathList.Count = 0, destination = X: 2074.567, Y: 1401.272, Z: 0.09999999 2014-04-07 20:48:23 Nearest not allowed 2014-04-07 20:48:24 Executing 移到, 2081.488, 1482.285 2014-04-07 20:48:24 1st time pathList.Count = 0, destination = X: 2081.488, Y: 1482.285, Z: 0.09884516 2014-04-07 20:48:24 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:24 Moving to nearest point 2014-04-07 20:48:24 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:24 Nearest not allowed 2014-04-07 20:48:24 1st time pathList.Count = 0, destination = X: 2081.488, Y: 1482.285, Z: 0.09884516 2014-04-07 20:48:24 Nearest not allowed 2014-04-07 20:48:24 Executing 移到, 2091.755, 1478.045 2014-04-07 20:48:24 1st time pathList.Count = 0, destination = X: 2091.755, Y: 1478.045, Z: 0.1000005 2014-04-07 20:48:24 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:24 Moving to nearest point 2014-04-07 20:48:24 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:24 Nearest not allowed 2014-04-07 20:48:24 1st time pathList.Count = 0, destination = X: 2091.755, Y: 1478.045, Z: 0.1000005 2014-04-07 20:48:24 Nearest not allowed 2014-04-07 20:48:24 Executing 移到, 2163.826, 1451.759 2014-04-07 20:48:24 1st time pathList.Count = 0, destination = X: 2163.826, Y: 1451.759, Z: 0.1 2014-04-07 20:48:24 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:24 Moving to nearest point 2014-04-07 20:48:24 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:24 Nearest not allowed 2014-04-07 20:48:24 1st time pathList.Count = 0, destination = X: 2163.826, Y: 1451.759, Z: 0.1 2014-04-07 20:48:24 Nearest not allowed 2014-04-07 20:48:24 Executing 移到, 2209.553, 1400.169 2014-04-07 20:48:24 1st time pathList.Count = 0, destination = X: 2209.553, Y: 1400.169, Z: 0.09999999 2014-04-07 20:48:24 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:24 Moving to nearest point 2014-04-07 20:48:24 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:24 Nearest not allowed 2014-04-07 20:48:25 1st time pathList.Count = 0, destination = X: 2209.553, Y: 1400.169, Z: 0.09999999 2014-04-07 20:48:25 Nearest not allowed 2014-04-07 20:48:25 Executing 移到, 2185.338, 1310.987 2014-04-07 20:48:25 1st time pathList.Count = 0, destination = X: 2185.338, Y: 1310.987, Z: 0.1000002 2014-04-07 20:48:25 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:25 Moving to nearest point 2014-04-07 20:48:25 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:25 Nearest not allowed 2014-04-07 20:48:25 1st time pathList.Count = 0, destination = X: 2185.338, Y: 1310.987, Z: 0.1000002 2014-04-07 20:48:25 Nearest not allowed 2014-04-07 20:48:25 Executing 移到, 2180.6, 1191.681 2014-04-07 20:48:25 1st time pathList.Count = 0, destination = X: 2180.6, Y: 1191.681, Z: 0.1000002 2014-04-07 20:48:25 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:25 Moving to nearest point 2014-04-07 20:48:25 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:25 Nearest not allowed 2014-04-07 20:48:25 1st time pathList.Count = 0, destination = X: 2180.6, Y: 1191.681, Z: 0.1000002 2014-04-07 20:48:25 Nearest not allowed 2014-04-07 20:48:25 Executing 移到, 2266.375, 1099.508 2014-04-07 20:48:25 1st time pathList.Count = 0, destination = X: 2266.375, Y: 1099.508, Z: 0.1009841 2014-04-07 20:48:25 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:25 Moving to nearest point 2014-04-07 20:48:25 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:25 Nearest not allowed 2014-04-07 20:48:25 1st time pathList.Count = 0, destination = X: 2266.375, Y: 1099.508, Z: 0.1009841 2014-04-07 20:48:25 Nearest not allowed 2014-04-07 20:48:25 Executing 移到, 2315.575, 1034.501 2014-04-07 20:48:25 1st time pathList.Count = 0, destination = X: 2315.575, Y: 1034.501, Z: 0.1000002 2014-04-07 20:48:25 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:25 Moving to nearest point 2014-04-07 20:48:25 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:25 Nearest not allowed 2014-04-07 20:48:26 1st time pathList.Count = 0, destination = X: 2315.575, Y: 1034.501, Z: 0.1000002 2014-04-07 20:48:26 Nearest not allowed 2014-04-07 20:48:26 Executing 移到, 2372.458, 966.3773 2014-04-07 20:48:26 1st time pathList.Count = 0, destination = X: 2372.458, Y: 966.3773, Z: 0.1000002 2014-04-07 20:48:26 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:26 Moving to nearest point 2014-04-07 20:48:26 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:26 Nearest not allowed 2014-04-07 20:48:26 1st time pathList.Count = 0, destination = X: 2372.458, Y: 966.3773, Z: 0.1000002 2014-04-07 20:48:26 Nearest not allowed 2014-04-07 20:48:26 Executing 移到, 2426.97, 867.8562 2014-04-07 20:48:26 1st time pathList.Count = 0, destination = X: 2426.97, Y: 867.8562, Z: 0.1000002 2014-04-07 20:48:26 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:26 Moving to nearest point 2014-04-07 20:48:26 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:26 Nearest not allowed 2014-04-07 20:48:26 1st time pathList.Count = 0, destination = X: 2426.97, Y: 867.8562, Z: 0.1000002 2014-04-07 20:48:26 Nearest not allowed 2014-04-07 20:48:26 Executing 移到, 2410.392, 772.3629 2014-04-07 20:48:26 1st time pathList.Count = 0, destination = X: 2410.392, Y: 772.3629, Z: 0.1000002 2014-04-07 20:48:26 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:26 Moving to nearest point 2014-04-07 20:48:26 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:26 Nearest not allowed 2014-04-07 20:48:26 1st time pathList.Count = 0, destination = X: 2410.392, Y: 772.3629, Z: 0.1000002 2014-04-07 20:48:26 Nearest not allowed 2014-04-07 20:48:26 Executing 移到, 2334.76, 684.7479 2014-04-07 20:48:26 1st time pathList.Count = 0, destination = X: 2334.76, Y: 684.7479, Z: 0.1 2014-04-07 20:48:26 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:26 Moving to nearest point 2014-04-07 20:48:26 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:26 Nearest not allowed 2014-04-07 20:48:27 1st time pathList.Count = 0, destination = X: 2334.76, Y: 684.7479, Z: 0.1 2014-04-07 20:48:27 Nearest not allowed 2014-04-07 20:48:27 Executing 移到, 2227.001, 655.4839 2014-04-07 20:48:27 1st time pathList.Count = 0, destination = X: 2227.001, Y: 655.4839, Z: 0.1 2014-04-07 20:48:27 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:27 Moving to nearest point 2014-04-07 20:48:27 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:27 Nearest not allowed 2014-04-07 20:48:27 1st time pathList.Count = 0, destination = X: 2227.001, Y: 655.4839, Z: 0.1 2014-04-07 20:48:27 Nearest not allowed 2014-04-07 20:48:27 Executing 移到, 2170.185, 562.7415 2014-04-07 20:48:27 1st time pathList.Count = 0, destination = X: 2170.185, Y: 562.7415, Z: 0.1000005 2014-04-07 20:48:27 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:27 Moving to nearest point 2014-04-07 20:48:27 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:27 Nearest not allowed 2014-04-07 20:48:27 1st time pathList.Count = 0, destination = X: 2170.185, Y: 562.7415, Z: 0.1000005 2014-04-07 20:48:27 Nearest not allowed 2014-04-07 20:48:27 Executing 移到, 2101.002, 453.7149 2014-04-07 20:48:27 1st time pathList.Count = 0, destination = X: 2101.002, Y: 453.7149, Z: 0.1 2014-04-07 20:48:27 Scene not loaded , so path to near point X: 717.5, Y: 360, Z: 0 2014-04-07 20:48:27 Moving to nearest point 2014-04-07 20:48:27 1st time pathList.Count = 0, destination = X: 717.5, Y: 360, Z: 0 2014-04-07 20:48:27 Nearest not allowed 2014-04-07 20:48:27 1st time pathList.Count = 0, destination = X: 2101.002, Y: 453.7149, Z: 0.1 2014-04-07 20:48:27 Nearest not allowed 2014-04-07 20:48:27 Executing 移到, 1972.99, 424.4951 2014-04-07 20:48:28 1st time pathList.Count = 0, destination = X: 1972.99, Y: 424.4951, Z: 0.1000004 2014-04-07 20:48:28 Scene not loaded , so path to near point X: 717.5, Y: 360, Z: 0 2014-04-07 20:48:28 Moving to nearest point 2014-04-07 20:48:28 1st time pathList.Count = 0, destination = X: 717.5, Y: 360, Z: 0 2014-04-07 20:48:28 Nearest not allowed 2014-04-07 20:48:28 1st time pathList.Count = 0, destination = X: 1972.99, Y: 424.4951, Z: 0.1000004 2014-04-07 20:48:28 Nearest not allowed 2014-04-07 20:48:28 Executing 移到, 1912.248, 292.1146 2014-04-07 20:48:28 1st time pathList.Count = 0, destination = X: 1912.248, Y: 292.1146, Z: 0.1 2014-04-07 20:48:28 Scene not loaded , so path to near point X: 717.5, Y: 360, Z: 0 2014-04-07 20:48:28 Moving to nearest point 2014-04-07 20:48:28 1st time pathList.Count = 0, destination = X: 717.5, Y: 360, Z: 0 2014-04-07 20:48:28 Nearest not allowed 2014-04-07 20:48:28 1st time pathList.Count = 0, destination = X: 1912.248, Y: 292.1146, Z: 0.1 2014-04-07 20:48:28 Nearest not allowed 2014-04-07 20:48:28 Executing 移到, 1848.386, 240.1181 2014-04-07 20:48:28 1st time pathList.Count = 0, destination = X: 1848.386, Y: 240.1181, Z: 0.1 2014-04-07 20:48:28 Scene not loaded , so path to near point X: 717.5, Y: 360, Z: 0 2014-04-07 20:48:28 Moving to nearest point 2014-04-07 20:48:28 1st time pathList.Count = 0, destination = X: 717.5, Y: 360, Z: 0 2014-04-07 20:48:28 Nearest not allowed 2014-04-07 20:48:28 1st time pathList.Count = 0, destination = X: 1848.386, Y: 240.1181, Z: 0.1 2014-04-07 20:48:28 Nearest not allowed 2014-04-07 20:48:28 Executing 移到, 1717.248, 255.7788 2014-04-07 20:48:28 1st time pathList.Count = 0, destination = X: 1717.248, Y: 255.7788, Z: 0.1 2014-04-07 20:48:28 Scene not loaded , so path to near point X: 717.5, Y: 360, Z: 0 2014-04-07 20:48:28 Moving to nearest point 2014-04-07 20:48:28 1st time pathList.Count = 0, destination = X: 717.5, Y: 360, Z: 0 2014-04-07 20:48:28 Nearest not allowed 2014-04-07 20:48:28 Exception .: path list error > 100 at ..( ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean ) at ..( attr, Dictionary`2 ) at ..(XmlNode node, Boolean& parseChildren, Boolean& parseAgain, Boolean& breakOrder) at ..( node, XmlNode ) at ..( node, XmlNode ) at ..( rootDocument, XmlDocument ) at ..(Int32 maxTryTimes) 2014-04-07 20:48:28 Leave Game 2014-04-07 20:48:33 Waiting for 2s before after leaving game 2014-04-07 20:48:40 Start at 4/8/2014 2:48:40 AM - evXXXXXXXXX@XXXXXXXXXXX US 2014-04-07 20:48:40 Bot Version 0.9.248 2014-04-07 20:48:40 Profile - A1 Adventure Mode, Fields of Misery.xml 2014-04-07 20:48:40 Start botting 2014-04-07 20:48:40 Will load file rules(l) D:\New folder\Rules/High/legendary.txt 2014-04-07 20:48:40 Cannot find the unidentified file, filename: D:\New folder\Rules/Unidentified.txt 2014-04-07 20:48:41 Prepare to start game UI 2014-04-07 20:48:42 Just clicked the start button 2014-04-07 20:48:48 start game is successful 2014-04-07 20:48:49 Executing 命令 2014-04-07 20:48:49 Executing 传送平台, 9 2014-04-07 20:48:49 Use Waypoint 9 2014-04-07 20:48:49 try again click waypoint 1 2014-04-07 20:48:50 try again click waypoint 2 2014-04-07 20:48:50 try again click waypoint 3 2014-04-07 20:48:51 try again click waypoint 4 2014-04-07 20:48:51 try again click waypoint 5 2014-04-07 20:48:51 try again click waypoint 6 2014-04-07 20:48:51 try again click waypoint 7 2014-04-07 20:48:51 Usewaypoint trytimes > 6, so try to move a bit and try again 2014-04-07 20:48:52 Use Waypoint 9 2014-04-07 20:48:53 try again click waypoint 1 2014-04-07 20:48:53 try again click waypoint 2 2014-04-07 20:48:54 try again click waypoint 3 2014-04-07 20:48:54 try again click waypoint 4 2014-04-07 20:48:54 try again click waypoint 5 2014-04-07 20:48:54 try again click waypoint 6 2014-04-07 20:48:54 try again click waypoint 7 2014-04-07 20:48:54 Usewaypoint trytimes > 6, so try to move a bit and try again 2014-04-07 20:48:55 Use Waypoint 9 2014-04-07 20:48:56 try again click waypoint 1 2014-04-07 20:48:57 try again click waypoint 2 2014-04-07 20:48:57 try again click waypoint 3 2014-04-07 20:48:57 try again click waypoint 4 2014-04-07 20:48:57 try again click waypoint 5 2014-04-07 20:48:57 try again click waypoint 6 2014-04-07 20:48:58 try again click waypoint 7 2014-04-07 20:48:58 UseWaypointTimes = 2, not succeed, so terminate it 2014-04-07 20:48:58 Executing 移到, 1271.938, 809.0883 2014-04-07 20:48:58 1st time pathList.Count = 0, destination = X: 1271.938, Y: 809.0883, Z: 61.33524 2014-04-07 20:48:58 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:58 Moving to nearest point 2014-04-07 20:48:58 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:58 Nearest not allowed 2014-04-07 20:48:58 1st time pathList.Count = 0, destination = X: 1271.938, Y: 809.0883, Z: 61.33524 2014-04-07 20:48:58 Nearest not allowed 2014-04-07 20:48:58 Executing 移到, 1334.317, 807.7448 2014-04-07 20:48:58 1st time pathList.Count = 0, destination = X: 1334.317, Y: 807.7448, Z: 61.30989 2014-04-07 20:48:58 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:58 Moving to nearest point 2014-04-07 20:48:58 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:58 Nearest not allowed 2014-04-07 20:48:58 1st time pathList.Count = 0, destination = X: 1334.317, Y: 807.7448, Z: 61.30989 2014-04-07 20:48:58 Nearest not allowed 2014-04-07 20:48:58 Executing 移到, 1352.937, 858.1221 2014-04-07 20:48:58 1st time pathList.Count = 0, destination = X: 1352.937, Y: 858.1221, Z: 60.9833 2014-04-07 20:48:58 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:58 Moving to nearest point 2014-04-07 20:48:58 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:58 Nearest not allowed 2014-04-07 20:48:58 1st time pathList.Count = 0, destination = X: 1352.937, Y: 858.1221, Z: 60.9833 2014-04-07 20:48:58 Nearest not allowed 2014-04-07 20:48:58 Executing 移到, 1431.103, 788.9556 2014-04-07 20:48:58 1st time pathList.Count = 0, destination = X: 1431.103, Y: 788.9556, Z: 40.16437 2014-04-07 20:48:58 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:58 Moving to nearest point 2014-04-07 20:48:59 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:59 Nearest not allowed 2014-04-07 20:48:59 1st time pathList.Count = 0, destination = X: 1431.103, Y: 788.9556, Z: 40.16437 2014-04-07 20:48:59 Nearest not allowed 2014-04-07 20:48:59 Executing 移到, 1506.584, 850.013 2014-04-07 20:48:59 1st time pathList.Count = 0, destination = X: 1506.584, Y: 850.013, Z: 38.9487 2014-04-07 20:48:59 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:59 Moving to nearest point 2014-04-07 20:48:59 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:59 Nearest not allowed 2014-04-07 20:48:59 1st time pathList.Count = 0, destination = X: 1506.584, Y: 850.013, Z: 38.9487 2014-04-07 20:48:59 Nearest not allowed 2014-04-07 20:48:59 Executing 移到, 1582.195, 788.1473 2014-04-07 20:48:59 1st time pathList.Count = 0, destination = X: 1582.195, Y: 788.1473, Z: 8.321498 2014-04-07 20:48:59 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:59 Moving to nearest point 2014-04-07 20:48:59 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:59 Nearest not allowed 2014-04-07 20:48:59 1st time pathList.Count = 0, destination = X: 1582.195, Y: 788.1473, Z: 8.321498 2014-04-07 20:48:59 Nearest not allowed 2014-04-07 20:48:59 Executing 移到, 1644.321, 817.6215 2014-04-07 20:48:59 1st time pathList.Count = 0, destination = X: 1644.321, Y: 817.6215, Z: 0.1000028 2014-04-07 20:48:59 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:59 Moving to nearest point 2014-04-07 20:48:59 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:48:59 Nearest not allowed 2014-04-07 20:48:59 1st time pathList.Count = 0, destination = X: 1644.321, Y: 817.6215, Z: 0.1000028 2014-04-07 20:48:59 Nearest not allowed 2014-04-07 20:48:59 Executing 移到, 1737.156, 802.3455 2014-04-07 20:49:00 1st time pathList.Count = 0, destination = X: 1737.156, Y: 802.3455, Z: 0.09983136 2014-04-07 20:49:00 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:00 Moving to nearest point 2014-04-07 20:49:00 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:00 Nearest not allowed 2014-04-07 20:49:00 1st time pathList.Count = 0, destination = X: 1737.156, Y: 802.3455, Z: 0.09983136 2014-04-07 20:49:00 Nearest not allowed 2014-04-07 20:49:00 Executing 移到, 1820.122, 862.009 2014-04-07 20:49:00 1st time pathList.Count = 0, destination = X: 1820.122, Y: 862.009, Z: 0.1000004 2014-04-07 20:49:00 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:00 Moving to nearest point 2014-04-07 20:49:00 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:00 Nearest not allowed 2014-04-07 20:49:00 1st time pathList.Count = 0, destination = X: 1820.122, Y: 862.009, Z: 0.1000004 2014-04-07 20:49:00 Nearest not allowed 2014-04-07 20:49:00 Executing 移到, 1865.913, 982.8826 2014-04-07 20:49:00 1st time pathList.Count = 0, destination = X: 1865.913, Y: 982.8826, Z: 0.1000001 2014-04-07 20:49:00 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:00 Moving to nearest point 2014-04-07 20:49:00 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:00 Nearest not allowed 2014-04-07 20:49:00 1st time pathList.Count = 0, destination = X: 1865.913, Y: 982.8826, Z: 0.1000001 2014-04-07 20:49:00 Nearest not allowed 2014-04-07 20:49:00 Executing 移到, 1955.105, 1027.499 2014-04-07 20:49:00 1st time pathList.Count = 0, destination = X: 1955.105, Y: 1027.499, Z: 0.1000005 2014-04-07 20:49:00 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:00 Moving to nearest point 2014-04-07 20:49:00 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:00 Nearest not allowed 2014-04-07 20:49:00 1st time pathList.Count = 0, destination = X: 1955.105, Y: 1027.499, Z: 0.1000005 2014-04-07 20:49:00 Nearest not allowed 2014-04-07 20:49:01 Executing 移到, 2041.435, 1071.779 2014-04-07 20:49:01 1st time pathList.Count = 0, destination = X: 2041.435, Y: 1071.779, Z: 0.07481474 2014-04-07 20:49:01 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:01 Moving to nearest point 2014-04-07 20:49:01 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:01 Nearest not allowed 2014-04-07 20:49:01 1st time pathList.Count = 0, destination = X: 2041.435, Y: 1071.779, Z: 0.07481474 2014-04-07 20:49:01 Nearest not allowed 2014-04-07 20:49:01 Executing 移到, 2093.059, 1194.073 2014-04-07 20:49:01 1st time pathList.Count = 0, destination = X: 2093.059, Y: 1194.073, Z: 0.1000003 2014-04-07 20:49:01 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:01 Moving to nearest point 2014-04-07 20:49:01 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:01 Nearest not allowed 2014-04-07 20:49:01 1st time pathList.Count = 0, destination = X: 2093.059, Y: 1194.073, Z: 0.1000003 2014-04-07 20:49:01 Nearest not allowed 2014-04-07 20:49:01 Executing 移到, 2090.634, 1280.459 2014-04-07 20:49:01 1st time pathList.Count = 0, destination = X: 2090.634, Y: 1280.459, Z: 0.1 2014-04-07 20:49:01 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:01 Moving to nearest point 2014-04-07 20:49:01 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:01 Nearest not allowed 2014-04-07 20:49:01 1st time pathList.Count = 0, destination = X: 2090.634, Y: 1280.459, Z: 0.1 2014-04-07 20:49:01 Nearest not allowed 2014-04-07 20:49:01 Executing 移到, 2074.567, 1401.272 2014-04-07 20:49:01 1st time pathList.Count = 0, destination = X: 2074.567, Y: 1401.272, Z: 0.09999999 2014-04-07 20:49:01 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:01 Moving to nearest point 2014-04-07 20:49:01 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:01 Nearest not allowed 2014-04-07 20:49:01 1st time pathList.Count = 0, destination = X: 2074.567, Y: 1401.272, Z: 0.09999999 2014-04-07 20:49:01 Nearest not allowed 2014-04-07 20:49:02 Executing 移到, 2081.488, 1482.285 2014-04-07 20:49:02 1st time pathList.Count = 0, destination = X: 2081.488, Y: 1482.285, Z: 0.09884516 2014-04-07 20:49:02 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:02 Moving to nearest point 2014-04-07 20:49:02 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:02 Nearest not allowed 2014-04-07 20:49:02 1st time pathList.Count = 0, destination = X: 2081.488, Y: 1482.285, Z: 0.09884516 2014-04-07 20:49:02 Nearest not allowed 2014-04-07 20:49:02 Executing 移到, 2091.755, 1478.045 2014-04-07 20:49:02 1st time pathList.Count = 0, destination = X: 2091.755, Y: 1478.045, Z: 0.1000005 2014-04-07 20:49:02 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:02 Moving to nearest point 2014-04-07 20:49:02 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:02 Nearest not allowed 2014-04-07 20:49:02 1st time pathList.Count = 0, destination = X: 2091.755, Y: 1478.045, Z: 0.1000005 2014-04-07 20:49:02 Nearest not allowed 2014-04-07 20:49:02 Executing 移到, 2163.826, 1451.759 2014-04-07 20:49:02 1st time pathList.Count = 0, destination = X: 2163.826, Y: 1451.759, Z: 0.1 2014-04-07 20:49:02 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:02 Moving to nearest point 2014-04-07 20:49:02 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:02 Nearest not allowed 2014-04-07 20:49:02 1st time pathList.Count = 0, destination = X: 2163.826, Y: 1451.759, Z: 0.1 2014-04-07 20:49:02 Nearest not allowed 2014-04-07 20:49:02 Executing 移到, 2209.553, 1400.169 2014-04-07 20:49:02 1st time pathList.Count = 0, destination = X: 2209.553, Y: 1400.169, Z: 0.09999999 2014-04-07 20:49:02 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:02 Moving to nearest point 2014-04-07 20:49:02 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:02 Nearest not allowed 2014-04-07 20:49:03 1st time pathList.Count = 0, destination = X: 2209.553, Y: 1400.169, Z: 0.09999999 2014-04-07 20:49:03 Nearest not allowed 2014-04-07 20:49:03 Executing 移到, 2185.338, 1310.987 2014-04-07 20:49:03 1st time pathList.Count = 0, destination = X: 2185.338, Y: 1310.987, Z: 0.1000002 2014-04-07 20:49:03 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:03 Moving to nearest point 2014-04-07 20:49:03 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:03 Nearest not allowed 2014-04-07 20:49:03 1st time pathList.Count = 0, destination = X: 2185.338, Y: 1310.987, Z: 0.1000002 2014-04-07 20:49:03 Nearest not allowed 2014-04-07 20:49:03 Executing 移到, 2180.6, 1191.681 2014-04-07 20:49:03 1st time pathList.Count = 0, destination = X: 2180.6, Y: 1191.681, Z: 0.1000002 2014-04-07 20:49:03 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:03 Moving to nearest point 2014-04-07 20:49:03 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:03 Nearest not allowed 2014-04-07 20:49:03 1st time pathList.Count = 0, destination = X: 2180.6, Y: 1191.681, Z: 0.1000002 2014-04-07 20:49:03 Nearest not allowed 2014-04-07 20:49:03 Executing 移到, 2266.375, 1099.508 2014-04-07 20:49:03 1st time pathList.Count = 0, destination = X: 2266.375, Y: 1099.508, Z: 0.1009841 2014-04-07 20:49:03 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:03 Moving to nearest point 2014-04-07 20:49:03 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:03 Nearest not allowed 2014-04-07 20:49:03 1st time pathList.Count = 0, destination = X: 2266.375, Y: 1099.508, Z: 0.1009841 2014-04-07 20:49:03 Nearest not allowed 2014-04-07 20:49:03 Executing 移到, 2315.575, 1034.501 2014-04-07 20:49:03 1st time pathList.Count = 0, destination = X: 2315.575, Y: 1034.501, Z: 0.1000002 2014-04-07 20:49:03 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:03 Moving to nearest point 2014-04-07 20:49:04 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:04 Nearest not allowed 2014-04-07 20:49:04 1st time pathList.Count = 0, destination = X: 2315.575, Y: 1034.501, Z: 0.1000002 2014-04-07 20:49:04 Nearest not allowed 2014-04-07 20:49:04 Executing 移到, 2372.458, 966.3773 2014-04-07 20:49:04 1st time pathList.Count = 0, destination = X: 2372.458, Y: 966.3773, Z: 0.1000002 2014-04-07 20:49:04 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:04 Moving to nearest point 2014-04-07 20:49:04 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:04 Nearest not allowed 2014-04-07 20:49:04 1st time pathList.Count = 0, destination = X: 2372.458, Y: 966.3773, Z: 0.1000002 2014-04-07 20:49:04 Nearest not allowed 2014-04-07 20:49:04 Executing 移到, 2426.97, 867.8562 2014-04-07 20:49:04 1st time pathList.Count = 0, destination = X: 2426.97, Y: 867.8562, Z: 0.1000002 2014-04-07 20:49:04 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:04 Moving to nearest point 2014-04-07 20:49:04 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:04 Nearest not allowed 2014-04-07 20:49:04 1st time pathList.Count = 0, destination = X: 2426.97, Y: 867.8562, Z: 0.1000002 2014-04-07 20:49:04 Nearest not allowed 2014-04-07 20:49:04 Executing 移到, 2410.392, 772.3629 2014-04-07 20:49:04 1st time pathList.Count = 0, destination = X: 2410.392, Y: 772.3629, Z: 0.1000002 2014-04-07 20:49:04 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:04 Moving to nearest point 2014-04-07 20:49:04 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:04 Nearest not allowed 2014-04-07 20:49:04 1st time pathList.Count = 0, destination = X: 2410.392, Y: 772.3629, Z: 0.1000002 2014-04-07 20:49:04 Nearest not allowed 2014-04-07 20:49:04 Executing 移到, 2334.76, 684.7479 2014-04-07 20:49:04 1st time pathList.Count = 0, destination = X: 2334.76, Y: 684.7479, Z: 0.1 2014-04-07 20:49:04 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:04 Moving to nearest point 2014-04-07 20:49:05 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:05 Nearest not allowed 2014-04-07 20:49:05 1st time pathList.Count = 0, destination = X: 2334.76, Y: 684.7479, Z: 0.1 2014-04-07 20:49:05 Nearest not allowed 2014-04-07 20:49:05 Executing 移到, 2227.001, 655.4839 2014-04-07 20:49:05 1st time pathList.Count = 0, destination = X: 2227.001, Y: 655.4839, Z: 0.1 2014-04-07 20:49:05 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:05 Moving to nearest point 2014-04-07 20:49:05 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:05 Nearest not allowed 2014-04-07 20:49:05 1st time pathList.Count = 0, destination = X: 2227.001, Y: 655.4839, Z: 0.1 2014-04-07 20:49:05 Nearest not allowed 2014-04-07 20:49:05 Executing 移到, 2170.185, 562.7415 2014-04-07 20:49:05 1st time pathList.Count = 0, destination = X: 2170.185, Y: 562.7415, Z: 0.1000005 2014-04-07 20:49:05 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:05 Moving to nearest point 2014-04-07 20:49:05 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:05 Nearest not allowed 2014-04-07 20:49:05 1st time pathList.Count = 0, destination = X: 2170.185, Y: 562.7415, Z: 0.1000005 2014-04-07 20:49:05 Nearest not allowed 2014-04-07 20:49:05 Executing 移到, 2101.002, 453.7149 2014-04-07 20:49:05 1st time pathList.Count = 0, destination = X: 2101.002, Y: 453.7149, Z: 0.1 2014-04-07 20:49:05 Scene not loaded , so path to near point X: 717.5, Y: 360, Z: 0 2014-04-07 20:49:05 Moving to nearest point 2014-04-07 20:49:05 1st time pathList.Count = 0, destination = X: 717.5, Y: 360, Z: 0 2014-04-07 20:49:05 Nearest not allowed 2014-04-07 20:49:05 1st time pathList.Count = 0, destination = X: 2101.002, Y: 453.7149, Z: 0.1 2014-04-07 20:49:05 Nearest not allowed 2014-04-07 20:49:06 Executing 移到, 1972.99, 424.4951 2014-04-07 20:49:06 1st time pathList.Count = 0, destination = X: 1972.99, Y: 424.4951, Z: 0.1000004 2014-04-07 20:49:06 Scene not loaded , so path to near point X: 717.5, Y: 360, Z: 0 2014-04-07 20:49:06 Moving to nearest point 2014-04-07 20:49:06 1st time pathList.Count = 0, destination = X: 717.5, Y: 360, Z: 0 2014-04-07 20:49:06 Nearest not allowed 2014-04-07 20:49:06 1st time pathList.Count = 0, destination = X: 1972.99, Y: 424.4951, Z: 0.1000004 2014-04-07 20:49:06 Nearest not allowed 2014-04-07 20:49:06 Executing 移到, 1912.248, 292.1146 2014-04-07 20:49:06 1st time pathList.Count = 0, destination = X: 1912.248, Y: 292.1146, Z: 0.1 2014-04-07 20:49:06 Scene not loaded , so path to near point X: 717.5, Y: 360, Z: 0 2014-04-07 20:49:06 Moving to nearest point 2014-04-07 20:49:06 1st time pathList.Count = 0, destination = X: 717.5, Y: 360, Z: 0 2014-04-07 20:49:06 Nearest not allowed 2014-04-07 20:49:06 1st time pathList.Count = 0, destination = X: 1912.248, Y: 292.1146, Z: 0.1 2014-04-07 20:49:06 Nearest not allowed 2014-04-07 20:49:06 Executing 移到, 1848.386, 240.1181 2014-04-07 20:49:06 1st time pathList.Count = 0, destination = X: 1848.386, Y: 240.1181, Z: 0.1 2014-04-07 20:49:06 Scene not loaded , so path to near point X: 717.5, Y: 360, Z: 0 2014-04-07 20:49:06 Moving to nearest point 2014-04-07 20:49:06 1st time pathList.Count = 0, destination = X: 717.5, Y: 360, Z: 0 2014-04-07 20:49:06 Nearest not allowed 2014-04-07 20:49:06 1st time pathList.Count = 0, destination = X: 1848.386, Y: 240.1181, Z: 0.1 2014-04-07 20:49:06 Nearest not allowed 2014-04-07 20:49:06 Executing 移到, 1717.248, 255.7788 2014-04-07 20:49:06 1st time pathList.Count = 0, destination = X: 1717.248, Y: 255.7788, Z: 0.1 2014-04-07 20:49:06 Scene not loaded , so path to near point X: 717.5, Y: 360, Z: 0 2014-04-07 20:49:06 Moving to nearest point 2014-04-07 20:49:06 1st time pathList.Count = 0, destination = X: 717.5, Y: 360, Z: 0 2014-04-07 20:49:06 Nearest not allowed 2014-04-07 20:49:06 Exception .: path list error > 100 at ..( ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean ) at ..( attr, Dictionary`2 ) at ..(XmlNode node, Boolean& parseChildren, Boolean& parseAgain, Boolean& breakOrder) at ..( node, XmlNode ) at ..( node, XmlNode ) at ..( rootDocument, XmlDocument ) at ..(Int32 maxTryTimes) 2014-04-07 20:49:06 Leave Game 2014-04-07 20:49:11 Waiting for 1s before after leaving game 2014-04-07 20:49:18 Start at 4/8/2014 2:49:18 AM - evXXXXXXXXX@XXXXXXXXXXX US 2014-04-07 20:49:18 Bot Version 0.9.248 2014-04-07 20:49:18 Profile - A1 Adventure Mode, Fields of Misery.xml 2014-04-07 20:49:18 Start botting 2014-04-07 20:49:18 Will load file rules(l) D:\New folder\Rules/High/legendary.txt 2014-04-07 20:49:18 Cannot find the unidentified file, filename: D:\New folder\Rules/Unidentified.txt 2014-04-07 20:49:19 Prepare to start game UI 2014-04-07 20:49:20 Just clicked the start button 2014-04-07 20:49:28 start game is successful 2014-04-07 20:49:29 Executing 命令 2014-04-07 20:49:29 Executing 传送平台, 9 2014-04-07 20:49:29 Use Waypoint 9 2014-04-07 20:49:30 try again click waypoint 1 2014-04-07 20:49:30 try again click waypoint 2 2014-04-07 20:49:30 try again click waypoint 3 2014-04-07 20:49:31 try again click waypoint 4 2014-04-07 20:49:31 try again click waypoint 5 2014-04-07 20:49:31 try again click waypoint 6 2014-04-07 20:49:31 try again click waypoint 7 2014-04-07 20:49:31 Usewaypoint trytimes > 6, so try to move a bit and try again 2014-04-07 20:49:32 Use Waypoint 9 2014-04-07 20:49:33 try again click waypoint 1 2014-04-07 20:49:33 try again click waypoint 2 2014-04-07 20:49:33 try again click waypoint 3 2014-04-07 20:49:34 try again click waypoint 4 2014-04-07 20:49:34 try again click waypoint 5 2014-04-07 20:49:34 try again click waypoint 6 2014-04-07 20:49:34 try again click waypoint 7 2014-04-07 20:49:34 Usewaypoint trytimes > 6, so try to move a bit and try again 2014-04-07 20:49:35 Use Waypoint 9 2014-04-07 20:49:36 try again click waypoint 1 2014-04-07 20:49:36 try again click waypoint 2 2014-04-07 20:49:37 try again click waypoint 3 2014-04-07 20:49:37 try again click waypoint 4 2014-04-07 20:49:37 try again click waypoint 5 2014-04-07 20:49:37 try again click waypoint 6 2014-04-07 20:49:37 try again click waypoint 7 2014-04-07 20:49:37 UseWaypointTimes = 2, not succeed, so terminate it 2014-04-07 20:49:37 Executing 移到, 1271.938, 809.0883 2014-04-07 20:49:37 1st time pathList.Count = 0, destination = X: 1271.938, Y: 809.0883, Z: 61.33524 2014-04-07 20:49:37 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:37 Moving to nearest point 2014-04-07 20:49:38 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:38 Nearest not allowed 2014-04-07 20:49:38 1st time pathList.Count = 0, destination = X: 1271.938, Y: 809.0883, Z: 61.33524 2014-04-07 20:49:38 Nearest not allowed 2014-04-07 20:49:38 Executing 移到, 1334.317, 807.7448 2014-04-07 20:49:38 1st time pathList.Count = 0, destination = X: 1334.317, Y: 807.7448, Z: 61.30989 2014-04-07 20:49:38 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:38 Moving to nearest point 2014-04-07 20:49:38 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:38 Nearest not allowed 2014-04-07 20:49:38 1st time pathList.Count = 0, destination = X: 1334.317, Y: 807.7448, Z: 61.30989 2014-04-07 20:49:38 Nearest not allowed 2014-04-07 20:49:38 Executing 移到, 1352.937, 858.1221 2014-04-07 20:49:38 1st time pathList.Count = 0, destination = X: 1352.937, Y: 858.1221, Z: 60.9833 2014-04-07 20:49:38 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:38 Moving to nearest point 2014-04-07 20:49:38 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:38 Nearest not allowed 2014-04-07 20:49:38 1st time pathList.Count = 0, destination = X: 1352.937, Y: 858.1221, Z: 60.9833 2014-04-07 20:49:38 Nearest not allowed 2014-04-07 20:49:38 Executing 移到, 1431.103, 788.9556 2014-04-07 20:49:38 1st time pathList.Count = 0, destination = X: 1431.103, Y: 788.9556, Z: 40.16437 2014-04-07 20:49:38 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:38 Moving to nearest point 2014-04-07 20:49:38 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:38 Nearest not allowed 2014-04-07 20:49:38 1st time pathList.Count = 0, destination = X: 1431.103, Y: 788.9556, Z: 40.16437 2014-04-07 20:49:38 Nearest not allowed 2014-04-07 20:49:38 Executing 移到, 1506.584, 850.013 2014-04-07 20:49:39 1st time pathList.Count = 0, destination = X: 1506.584, Y: 850.013, Z: 38.9487 2014-04-07 20:49:39 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:39 Moving to nearest point 2014-04-07 20:49:39 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:39 Nearest not allowed 2014-04-07 20:49:39 1st time pathList.Count = 0, destination = X: 1506.584, Y: 850.013, Z: 38.9487 2014-04-07 20:49:39 Nearest not allowed 2014-04-07 20:49:39 Executing 移到, 1582.195, 788.1473 2014-04-07 20:49:39 1st time pathList.Count = 0, destination = X: 1582.195, Y: 788.1473, Z: 8.321498 2014-04-07 20:49:39 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:39 Moving to nearest point 2014-04-07 20:49:39 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:39 Nearest not allowed 2014-04-07 20:49:39 1st time pathList.Count = 0, destination = X: 1582.195, Y: 788.1473, Z: 8.321498 2014-04-07 20:49:39 Nearest not allowed 2014-04-07 20:49:39 Executing 移到, 1644.321, 817.6215 2014-04-07 20:49:39 1st time pathList.Count = 0, destination = X: 1644.321, Y: 817.6215, Z: 0.1000028 2014-04-07 20:49:39 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:39 Moving to nearest point 2014-04-07 20:49:39 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:39 Nearest not allowed 2014-04-07 20:49:39 1st time pathList.Count = 0, destination = X: 1644.321, Y: 817.6215, Z: 0.1000028 2014-04-07 20:49:39 Nearest not allowed 2014-04-07 20:49:39 Executing 移到, 1737.156, 802.3455 2014-04-07 20:49:39 1st time pathList.Count = 0, destination = X: 1737.156, Y: 802.3455, Z: 0.09983136 2014-04-07 20:49:39 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:39 Moving to nearest point 2014-04-07 20:49:39 1st time pathList.Count = 0, destination = X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:39 Nearest not allowed 2014-04-07 20:49:39 1st time pathList.Count = 0, destination = X: 1737.156, Y: 802.3455, Z: 0.09983136 2014-04-07 20:49:39 Nearest not allowed 2014-04-07 20:49:40 Executing 移到, 1820.122, 862.009 2014-04-07 20:49:40 1st time pathList.Count = 0, destination = X: 1820.122, Y: 862.009, Z: 0.1000004 2014-04-07 20:49:40 Scene not loaded , so path to near point X: 717.5, Y: 600, Z: 0 2014-04-07 20:49:40 Moving to nearest point 2014-04-07 20:49:40 Exception D3Exploit.Exceptions.D3Exception: should be aborted final mechanism at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean ) at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean ) at ..( attr, Dictionary`2 ) at ..(XmlNode node, Boolean& parseChildren, Boolean& parseAgain, Boolean& breakOrder) at ..( node, XmlNode ) at ..( node, XmlNode ) at ..( rootDocument, XmlDocument ) at ..(Int32 maxTryTimes)