Bot Exploit

Full Version: Priority on fighting/defending
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Prioritizing fighting/killing over path exploration/opening objects/picking up items. So I noticed that detail a while ago, but recently it occurred a bit more drastically. That the bot sets it mind to picking up a item or opening a chest but meanwhile mobs gather and start attacking or even blocking the object the bot tries to interact with. and sometimes the bot tries way to hard to do that and just ignores the mobs that kill it. should be able to tweak that detail a bit that when the bots gets attacked, the current action should be overwritten more reliably. Dunno of that should be a controllable option or if that should just be included in the bot for everyone.
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