Bot Exploit

Full Version: Raise priority of smoke screen for DH
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I've noticed the bot isnt using the smoke screen enough when health is below what is defined in the settings, causing the bot to die alot more than it has to.

My assumption is that other skills are prioritized higher.

Could we either have settings for altering priority, alternatively a defensive mode, where all defensive skills will be prioritized over damage dealing spells?
do you want us to prioritize smoke screen over which skills? it's already having high priority
Well the only defensive skill im using in my build is smoke screen,
and I can see the character casting offensive spells (elemental arrow/multishot)
rather than SS while being below 30% hp and smoke screen available.

In my settings i set to use smoke screen below 90% hp.
Is there some fixed time cooldown between smoke screen casts?

Overall the survivability of DHs in higher rifts is pretty low.
The bot often faceplants into a group of monsters to die.
And after respawning he remaings surrounded by mobs.
Some kind of safe-spot handling for mobs would be good, similar to
ground affix handling. Like checking amount of mobs within 10-15 yrds,
if more than X try to find a better location.
After studying the bot in operation I found that it more or less never uses smoke screen..
I have it set to be used when below 90% of health, and the character stays way below for mayb
10 seconds without SS being used.

What could be the reason for this?
Could you please do some testing on a DH?
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