Bot Exploit

Full Version: game error when using repair
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I was using the bot everything was fine working great on patch 2.1.2 and I have downloaded the latest version as of 3am est the problem is when it goes to repair my armor it dc from game error window pops up I have it go for 10 tries constant dc on the repair if you could give me suggestion or could even possibly fix I would love to know ty for your time and great product IT ONLY DC WHEN CHAR GO TO REPAIR EVERYTHING ELSE WORKS LINKED LOG IN FOLLOWING POST
+1
not work
"Failed to log in. Please drag/move the game window (It'll help logging in)"
(01-14-2015 09:11 AM)themanfl Wrote: [ -> ]I was using the bot everything was fine working great on patch 2.1.2 and I have downloaded the latest version as of 3am est the problem is when it goes to repair my armor it dc from game error window pops up I have it go for 10 tries constant dc on the repair if you could give me suggestion or could even possibly fix I would love to know ty for your time and great product

2015-01-14 04:25:37 Start at 1/14/2015 4:25:37 AM - anXXXXXXXXXXXXXXX@XXXXXXXXX US
2015-01-14 04:25:37 Bot Version 0.9.333
2015-01-14 04:25:37 Profile - Nephalem Rifts (Back to Town After Kill Boss).xml
2015-01-14 04:25:37 Start botting
2015-01-14 04:25:38 Prepare to start game UI
2015-01-14 04:25:40 Just clicked the start button
2015-01-14 04:25:53 start game is successful
2015-01-14 04:25:54 Executing 命令
2015-01-14 04:25:54 Put into stash : no items
2015-01-14 04:25:54 Salvager located at X: 533.1066, Y: 713.524, Z: 2.520752
2015-01-14 04:25:54 Unreasonably stopped!!!
2015-01-14 04:25:54 Unreasonably stopped!!!
2015-01-14 04:26:01 Salvage items
2015-01-14 04:26:01 Salvage 1 items
2015-01-14 04:26:01 Exception System.NullReferenceException: Object reference not set to an instance of an object.
at ...ctor(UInt32 baseAddr, Boolean isACD,  playerPosition)
at ..( )
at ..( )
at ..()
at ..( destination,  nearDistance, Int32 attackMode, Boolean attackRange, Int32 attackRangeCaster, Int32 attackRangeElite, Int32 bath, Boolean loot, Boolean nearest, Boolean executeCheck,  breakDistance, Int32 openItems, Boolean maxStuck, Int32 maxTryTimes, Int32 willCheckStuck, Boolean minDistance, Int32 )
at ..(Boolean alreadyInteractedSalvager)
at ..(Boolean possibleUseBloodShards)
at ..(Dictionary`2 attr,  )
at ..(XmlNode node, Boolean& parseChildren, Boolean& parseAgain, Boolean& breakOrder)
at ..( node, XmlNode whileTimes, Int32 )
at ..( rootDocument, XmlDocument )
at ..(Int32 maxTryTimes)
Thanks for reporting. We're looking at this issue.
It was salvage which caused the problem, not repair. If you want to get it working now you can disable salvage for now.
(01-14-2015 10:47 AM)Titanium Wrote: [ -> ]It was salvage which caused the problem, not repair. If you want to get it working now you can disable salvage for now.

ok ty for replying will do
Please download the new version.

0.9.334
- Fix the problem of crash when salvage
Reference URL's