Bot Exploit

Full Version: Add option Kill Key Wardens only - does not work.
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It kills the warden in eatch act, but it keeps looking around the zone even after the bot has killed the warden. Also it keeps triggering goblins aswell.
Please fix, this is a really good patch to farm keys faster.
in other words, can it leave game right after killing and collecting loot from warden and reset or no?
if it can't then I think the kill warden option is more or less useless as the point is to collect as many keys in the least possible time and lingering in game after Warden is dead is just a waist of time.
Yes we know this problem. Much more work is needed for detection of killing keywardens. Will add this feature in the future.
leaving game after each warden immediately may raise some red flags as far as log off and back in issues.
(09-11-2014 04:46 PM)everett Wrote: [ -> ]leaving game after each warden immediately may raise some red flags as far as log off and back in issues.

Why would that raise flags? Who hangs around after the kw is dead when you are key farming?
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